Movie Path
2019
Movie: Partially Cloudy
This project was to take 3D modeling as my “creative” tool rather than a “pure-modeling” technique. I was told that 3D modeling along with all of my other art classes should become one of my considered mediums for expressing my creativity and artistic/design intention and that I should be able to comfortably execute my creativity along with my artworks and design task within 3D environments. This project was practice for me to use the 3D modeling skills that I learned so I could deliver my creative idea of designing a “Path” by analyzing the Pixar movie I have chosen. I had to study the relationship or the emotions of the characters and I had to put my analistic results into a diagram. After doing that, I had to interpret the analysis I made into a spatial design as a route/path within a monument/castle/skyscraper. I had to try my best to be engaged in the diagnosis task and to express my idea by combining all my 3D modeling skills freely. The boundary of my project was bounded by 300 cm x 300 cm x 600 cm, however, I was allowed to go higher than 600 cm.